If you want to use an external image editor to modify an image-based element, then follow the steps below:
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Pick a character in the Stage Mode. Click the Character Composer button to switch to the composer mode.
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Select one of the body parts and then click the
Launch External Image Editor button.
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CrazyTalk Animator will then launch your specified image editor
(e.g. Photoshop) with the texture opened in it ready for advanced modifications.
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Edit the image and save. The data will then be automatically transferred into CrazyTalk Animator.
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Click the Back to Stage
button to update the character in the Stage Mode.
Note:
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Only image-based elements may be modified
with an external image editor. If the element is video
or SWF-based, then the Launch External Image Editor
button will be disabled.
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