In addition to changing the character's render style by embedded templates, you are able to manually set the render style by pre-defined sprite groups if you are using the CrazyTalk Animator Pro or Pipeline version.
Note: |
You may click on the Group Name or Part Name captions to
re-order the list so that the items with same name will be listed
together. |
Note: |
You may also grouping the sprites for setting render style together. Please refer to the Grouping Sprites for Render Style - Body Parts and Grouping Sprites for Render Style - Facial Features sections for more information. |
The initial look of the skin color. |
The color of the body parts with same group name are simultaneously adjusted. |
Note: |
Click the Reset button to reset the four sliders to the initial settings of the currently selected template. |
The initial look of the skin color. |
The color is changed to its complementary color. |